using System;
using Server;
using Server.Items;

namespace Server.Mobiles
{
	[CorpseName( "a Lady Sabrix corpse" )]
	public class LadySabrix : GiantBlackWidow
	{
		[Constructable]
		public LadySabrix()
		{
			Name = "Lady Sabrix";
			Hue = 0x497;

			SetStr( 82, 130 );
			SetDex( 117, 146 );
			SetInt( 50, 98 );

			SetHits( 233, 361 );
			SetStam( 117, 146 );
			SetMana( 50, 98 );

			SetDamage( 15, 22 );

			SetDamageType( ResistanceType.Physical, 100 );

			SetResistance( ResistanceType.Physical, 40, 50 );
			SetResistance( ResistanceType.Fire, 30, 40 );
			SetResistance( ResistanceType.Cold, 30, 39 );
			SetResistance( ResistanceType.Poison, 70, 80 );
			SetResistance( ResistanceType.Energy, 35, 44 );

			SetSkill( SkillName.Wrestling, 109.8, 122.8 );
			SetSkill( SkillName.Tactics, 102.8, 120.0 );
			SetSkill( SkillName.MagicResist, 79.4, 95.1 );
			SetSkill( SkillName.Anatomy, 68.8, 105.1 );
			SetSkill( SkillName.Poisoning, 97.8, 116.7 );

			Fame = 18900;
			Karma = -18900;
		}

		public override void GenerateLoot()
		{
			AddLoot( LootPack.AosUltraRich, 3 );
		}

		public override WeaponAbility GetWeaponAbility()
		{
			return WeaponAbility.ArmorIgnore;
		}

		/*
		// TODO: uncomment once added
		public override void OnDeath( Container c )
		{
			base.OnDeath( c );

			if ( Utility.RandomDouble() < 0.2 )
				c.DropItem( new SabrixsEye() );

			if ( Utility.RandomDouble() < 0.25 )
			{
				switch ( Utility.Random( 2 ) )
				{
					case 0: AddToBackpack( new PaladinArms() ); break;
					case 1: AddToBackpack( new HunterLegs() ); break;
				}
			}

			if ( Utility.RandomDouble() < 0.1 )
				c.DropItem( new ParrotItem() );
		}
		*/

		public override bool GivesMLMinorArtifact{ get{ return true; } }

		public LadySabrix( Serial serial )
			: base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}
}
